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Game Dev #7 – I’m Going For FLAT DESIGN

by Aug 6, 2014Games Development3 comments

I’m a bad graphic creator. :mrgreen:

But that doesn’t make me a bad graphic designer. 😛

Well, my mind is creative (self-praise! 🙄 ) it’s just that I don’t have enough skills and disciplines in graphic media production to make a great graphic and visual elements that projected by my mind. It’s like you are a great architect but you’re not a good contractor to build the house. And since you don’t have enough money to hire a contractor, you decide to choose easier architecture so you can do it yourself. ^^’

Since I don’t have many resources for this demo games, I guess I have to find a solution. And then an idea strike into me suggest me to use a FLAT DESIGN style. 💡

How Come a FLAT DESIGN?

I am Apple fan boy. ^^’

I like how the FLAT DESIGN comes in iOS 7. While not the most original idea, it is indeed easy to eyes and our retina loves them. 🙂

So I thought why not, follow what already works. There’s no point to reinvent the wheel at this stage of mine.

So I use my best search engine, Google to look for some example and colour swatches.

From the search result I come to this site called Flat UI Colors by Ahmet Sülek.

Flat UI Colours

Flat UI Colours

The website provide with the colour template and their colour code. I found it to be useful that I shared it here.

And below are the screenshots of the screen where I use the colours from FLAT UI Colors website. I plan to improve the design with square style. So it will look even nicer witht he FLAT colour scheme.

Splash Screen 1

Splash Screen 1

Splash Screen 2

Splash Screen 2

Profile Slots

Profile Slots

Start Screen

Start Screen

Settings Screen

Settings Screen

Loading Screen

Loading Screen

In-game Menu

In-game Menu

What do you think? 🙂

Too simple? 🙄

Here’s a video on how it looks in run time. 🙂

Share me your thoughts, okay? 😀

3 Comments

  1. Pangeran Wiguan

    This is when the WordPress comment turns on. 🙂

    Reply

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