AAA Photo Realistic Terrain With Terrain Composer

by | Jan 31, 2014 | Games Development | 0 comments

Look at these, what do you think?

I use to hand painted my terrain details, and it took me almost a day long to finish 1 terrain with the size of 2000×2000 unit.

The screenshots above consist of 4 terrain, and guess what? I made it in less than 30 minutes which look more realistic than my hand painted terrain. It’s all thank to the power of Terrain Composer by Nathaniel Doldersum.

Terrain Composer is an extension for Unity3D and available at Unity Asset Store for $90.

I wish I can upload the executable files for you to experience the view but my bandwidth can’t afford to upload 350Mb with the speed of only 10kbps. Yes, technology limitation at this place. Wish I could have fibre optic connection, perhaps my productivity will increase since all the tutorial are all in YouTube. That’s why most of the time I prefer text and image based tutorial compare to video even though it’s easier to learn visually from the video. That’s the challenge that faced by me who live in the rural area.

But it’s all not a bad thing, getting closer to the nature and far away from the city noise is good for creativity. At least that’s how I feel, though I feel like I’m an old man who love peaceful rather than partying with the people same age with me.

Back to business!

With Terrain Composer, I hope the environment creation time will be decreased and I can start the other stage sooner and come to the so called alpha version of the game. 😀

Wish me luck.

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